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[3D GraphicCubeMap

Description: 用OPENGL库实现的3D图像,在VS6.0环境下实现-3D illusition realized with openGL,in VS6.0 enviroment
Platform: | Size: 69632 | Author: gezhenyu | Hits:

[Windows CEcalculator

Description: 一个用wince 6.0的计算器的完整源代码,希望对搞软件开发的朋友有帮助-A form of written of opengl es adds to carry the source procedure, in the opengl es to the operation of the string hope to be helpful to the friend who is a 3 Ds
Platform: | Size: 5381120 | Author: 周龙飞 | Hits:

[OpenGL programTranslationController_Src

Description: 一个用OpenGL绘制3D图像的源码,用VC6.0创建的-OpenGL rendering a 3D image with the source code, created with VC6.0
Platform: | Size: 7560192 | Author: Nervix | Hits:

[OpenGL programMandblortpicture

Description: Mandblort分形图,基于OpenGL图形包,开发平台是VC++6.0-Mandblort based on OpenGL platform VC++6.0
Platform: | Size: 26624 | Author: cococool | Hits:

[3D GraphicCload3ds

Description: 该类是在qt4.6上运行通过,是我将网上流传的两个文件进行了整合,使得适用于qt了,加载了3ds文件成功显示。注意头文件。 使用方法: CLoad3DS *m_3ds_p = new CLoad3DS() m_3ds_p->Init("e:/plane1.3ds",0) //以上代码置于OpenGL的Init部分 //以下代码置于OpenGL画图部分 m_3ds_p->show3ds(0,50,50,-50,10.0) 说明:上面的0表示绑定的模型ID,该类可以绑定0~9个模型,分别进行显示 50,50,-50是程序员将该模型置于空间中的xyz坐标,10.0是该模型的放大倍数 如果要旋转的话自己使用OpenGL提供的选装函数吧-The class is run by the qt4.6 that I will be circulated on the Internet integration of the two documents were made applicable to qt, and load the 3ds file a successful show. Note that header file. Usage: CLoad3DS* m_3ds_p = new CLoad3DS () m_3ds_p-> Init (" e:/plane1.3ds" , 0) // more code in the Init OpenGL part of// the following code in the OpenGL drawing some m_3ds_p- > show3ds (0,50,50,-50,10.0) Note: The above model 0 that bind ID, the class can be bound to 0 ~ 9 models were for display 50,50,-50 programmers The model is placed in the xyz coordinate space, 10.0 is the magnification of the model so if you want to spin their own use OpenGL functions it provides optional
Platform: | Size: 10240 | Author: 郭培 | Hits:

[OpenGL programDrawGL02

Description: 如何在Matlab中通过混合编程的方式使用OpenGL。希望能抛砖引玉,大家共同讨论。 该程序基于Matlab6.5和VC6平台编译,运行后会显示一个彩色的三维坐标轴以及一个棋盘平面。使用方向键和9/0平移, x/y/z旋转。 程序的源文件为DrawGL02.cpp,在Matlab中通过mbuild -setup设置好VC编译器后,运行mex -O -v DrawGL02.cpp即可生成dll文件。然后再Matlab中运行DrawGL02即可。-How in the Matlab programming through mixed use OpenGL. Hope to initiate common discussion. The program is based on Matlab6.5 and VC6 platform to build and run will display a colorful three-dimensional coordinate axis and a checkerboard plane. Use the arrow keys and 9/0, pan, x/y/z rotation. Program source files for the DrawGL02.cpp, in Matlab, set by mbuild-setup VC Compiler, run the mex-O-v DrawGL02.cpp to generate dll file. DrawGL02 then you can run Matlab.
Platform: | Size: 3072 | Author: BB | Hits:

[OpenGL programShootExplosion

Description: 用VC6.0和OpenGL实现在VC环境中实现爆炸和射击效果。场景中有地形纹理和3D模型。-OpenGL implementation with VC6.0 and VC environment to achieve in the explosion and fire effects. The scene of the terrain textures and 3D models.
Platform: | Size: 5253120 | Author: 马昆骐 | Hits:

[OpenGL programOpenGL_Bowling

Description: 是在vc6.0的环境下用OPENGL实现一个简易的保龄球小程序,含源码-Environment in vc6.0 OPENGL achieved with a simple bowling applet, including source code
Platform: | Size: 807936 | Author: 朱灿 | Hits:

[OpenGL programtexture_test

Description: QT7.0编写的一个opengl 3d测试程序。-QT7.0 prepared a opengl 3d test program.
Platform: | Size: 2454528 | Author: sunqingfeng | Hits:

[OpenGL programrobotic-arm.cpp

Description: ROBOTIC ARM: An openGL project written in c++ and runs on visual basic 6.0 and above.
Platform: | Size: 2048 | Author: ashish | Hits:

[OpenGL program1

Description: openGL中的分形三角形程序,用VC++6.0运行,C语言描述-openGL in the fractal triangle program, run by VC++6.0, C language description
Platform: | Size: 1024 | Author: 石菁 | Hits:

[OpenGL programinclude

Description: 基于MFC,VC++6.0的学习OPENGL的基础模块所要包含的.h和.cpp文件,建模必须调用的源码。-Based on MFC, VC++6.0 OPENGL based learning modules to be included. H and. Cpp files, you must call the source modeling.
Platform: | Size: 69632 | Author: Geyufei | Hits:

[OpenGL program1

Description: 完成bezier曲线的绘画用到的语言是vc6.0 用的事opengl编程 -Complete bezier curve drawing with the use of language is to do opengl programming vc6.0
Platform: | Size: 1024 | Author: xuhuan | Hits:

[Graph Drawingnurbs

Description: NURBS曲面曲线,通过C++6.0 L绘制的NURBS曲面曲线 6个源码-VC++ 6.0 prepared by the opengl NURBS surfaces
Platform: | Size: 12288 | Author: 赵天 | Hits:

[OpenGL programopenGLbcb6

Description: C++ builder 6.0环境下基于OpenGl进行三维动画设计的样板实例,包括基本图形的绘制显示以及复杂实体的显示控制。-C + + Builder 6.0 environment based on OpenGl 3D animation design a model for instance, including basic graphics drawing and display control complex entities....
Platform: | Size: 16362496 | Author: 牛凯 | Hits:

[OpenGL programopengl_qt_draw3D

Description: 四棱锥由5个面构成一个封闭的立体图,其中4个共顶点的侧面是三角形,底面是个四边形。如果我们要绘制一个3D的四棱锥只需要绘制这5个面即可,绘制的方法和前一篇文章OpenGL_Qt学习笔记之_03(平面图形的着色和旋转)的相同。只不过这里的顶点坐标是3维的,所以图像深度那一维不一定为0。因此我们可以事先计算好四棱锥各个顶点的坐标,这对学过立体几何的人来说应该是小case了。然后绘制每个面就可以。 注意,在opengl中绘制每个面时,所有面给出的顶点的顺序都要按照逆时针或者顺时针(我这里采用的是逆时针),这样才能保证所绘制出来的图像时正确的。 现在我们在paintGL中开始绘制四棱锥,如果按照NeHe的教程,它只是绘制了个金字塔,并没有底面,只有4个侧面,这里,我采用它的方法,代码如下: -A closed perspective view of four-sided pyramid is constituted by 5 surface, wherein the side of vertex 4 is triangular, the bottom surface is a quadrangle. If we want to draw a 3D pyramid only need to draw the five faces can, the drawn and former article OpenGL_Qt study notes _03 (planar graph coloring and rotation). But here vertex coordinates of a three-dimensional, so the image depth that dimension is not necessarily 0. So we can be calculated in advance the good four-sided pyramid coordinates of each vertex should learn solid geometry, is a small case. Then you can draw each face. Opengl in draw each surface, all surface given vertex order must be in accordance with the counterclockwise or clockwise (I used counterclockwise), so as to ensure the drawn image. Now we start drawing in paintGL four pyramid NeHe tutorial, it just draws a pyramid and the bottom surface of only four sides, here, I adopt its methods, the code is as follows:
Platform: | Size: 309248 | Author: wuwei | Hits:

[OpenGL programregular-hexagon

Description: 利用VC++6.0 和OpenGL函数库绘制一个正六边形,并以该六边形的各边中点为顶点依次继续绘制正六边形,然后依次迭代,要求能够控制迭代次数,并且线条颜色循环为红绿蓝三种颜色。-To utilize VC++6.0 and OpenGL libraries to draw a regular hexagon vertex to the midpoint of each side of the hexagon in turn continue to draw a regular hexagon, followed by iterative, requires the ability to control the number of iterations, and the line color cycle for red green, blue three colors.
Platform: | Size: 1024 | Author: 若风 | Hits:

[OpenGL programpattern

Description: 用以Visualc++6.0为基础的opengl绘制线束-The for Visualc++6.0 opengl rendering harness
Platform: | Size: 1024 | Author: | Hits:

[Othershop

Description: 用c++6.0编写的opengl的肥皂盒,用来做模拟粒子系统的-Opengl prepared with c++6.0 soapbox, used for simulation of the particle system
Platform: | Size: 137216 | Author: ... | Hits:

[Internet-Networkregular-hexagon

Description: 利用VC++6.0 和OpenGL函数库绘制一个正六边形,并以该六边形的各边中点为顶点依次继续绘制正六边形,然后依次迭代,要求能够控制迭代次数,并且线条颜色循环为红绿蓝三种颜色。-To utilize VC++6.0 and OpenGL libraries to draw a regular hexagon vertex to the midpoint of each side of the hexagon in turn continue to draw a regular hexagon, followed by iterative, requires the ability to control the number of iterations, and the line color cycle for red green, blue three colors.
Platform: | Size: 1024 | Author: nthsChi | Hits:
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